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Assembly Builder

Introduction and workflows.

Patrick Chopson avatar
Written by Patrick Chopson
Updated over 6 months ago

Introduction

Building materials play a crucial role in the design and construction of buildings. To ensure efficiency, comfort, and durability, building elements must be carefully designed and installed. The choice of materials is influenced by location, climate, and site conditions. Additionally, the way building assemblies are designed and constructed impacts the building's performance, costs, and associated carbon footprint.

Assembly Builder allows users to:

  • Choose - Select an assembly from the Assembly Library. These include a huge range of default energy code minimum and generic assemblies provided by us.

  • Customize - Change the layer properties or switch with another layer in a default assembly to make it your own.

  • Design - Create an assembly from scratch by selecting products from an extensive list of product layers provided by the platform or by entering your products received from contractors or manufacturers.

  • Share - Save and Share assemblies with the entire firm to use in other projects, saving time and effort.

The Assembly Builder consists of 3 major divisions:

  • The assembly library consists of all the assembly templates including default assemblies provided by cove.tool and the custom ones saved by the user as firm or personal.

  • The Project Assemblies section lists the assemblies currently assigned to the building elements. By default, structures that are drawn are assigned energy code minimum assemblies. You can add additional assemblies from the Assembly Library to this section. After adding them, you can return to the geometry page to assign these new assemblies to your building.

  • The assembly details section consists of all the properties and parameters of an assembly which can be edited. It also shows the layers that the assembly consists of.

Calculations

Calculations and related assumptions are provided for all the results for walls, roofs, floors, windows, and skylights.

Happy Modeling!


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